Un mec bosse sur un clone de Buzz totally free
http://buzz-like.sourceforge.net/J'attends ça avec impatience !!!
Wavelet Tracker Bringing back the tracker scene by pushing the boundaries of experimental composition
This project is hosted by the 4w3s0m3 h4x0rz at SourceForge.net
Support free software, the last human endeavour largely free of commercial and political interference.
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What is this?
This is the homepage for the Wavelet Tracker SourceForge.net project. The project is to write an application similar to Jeskola Buzz with a number of innovations:
Using wavelets as the basis for audio processing, allowing a huge range of effects
User friendly creation of audio processing machines from within the program
Not two but four machine types - no more losing the notes with the generator
Surround and even 3D sound output native to all machines
Machines inside machines with multiple inputs and outputs, allowing infinite complexity
Playback of patterns in the arrangement at different rates or offsets
Support for 'unusual' time signatures and musical scales
Much much more
At present the project is in pre-alpha stage. Volunteers are needed to help plan and implement the program, but all users of trackers like Buzz or Psycle are welcome to request features and assist in planning. The project releases source code and design documents around once a fortnight.
You can contact project admin on the project's forums at SourceForge. Update: Since I now have regular contact on the forums and check them fairly regularly, I would appreciate it if you use the publicly available tools on SourceForge to contact me. I will be redirecting all email contacts here so a community can begin to grow around the project and so that I can more easily manage things like bug tracking and feature requests.
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No, seriously, what is it?
A tracker is a tool for composing music. Trackers have evolved from a necessity to a scene over almost 20 years, however this scene is now overshadowed by commercial composing packages, none of which matches the interface simplicity of a tracker, and none of which is free.
This project is about creating a tool for composing music using wavelets, something no other package can offer at this time. Working with wavelets has numerous advantages and should produce sounds that have not been heard before, as well as giving a composer a huge range of possible audio generation and processing configurations that are not found elsewhere.
For more information, the following links may be useful. If you are interested in the project itself, you can visit SourceForge.net. The project releases documentation on the progress of the project on a fairly regular basis, this documentation includes details about modular trackers and what we hope to add to them.
Note that these links are not intended to be authoritative, they are simply ones I have visited myself.
Information about tracking and trackers
Information about wavelets and the signal processing
Information about experimental electronica
Information about free software (besides SourceForge)
Information about information
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More, more, more!
OK, I've decided to add everything I can think of into this web page. This is the whole collection of features that the design is trying to incorporate. Some of these might not make it (maybe two or three), but heaps that aren't here will be added as the program grows. If some of these features appeal you should read the documentation and maybe even join the project? Seriously: you don't need to be able to code, just join and help steer the project.
Well laid out, open design that allows for loads of future additions
Aiming for unlimited amounts of audio processing complexity
Eight (Top Left Front through Bottom Right Rear) channels
Working with wavelets for audio production, and aiming to support user defined audio chain types
Pitch blurring, reverse reverb, reverse time-shifting
Score machines and score effects, with polyphonic generators
Pattern cueing effects such as offset and tempo change
Patterns with time signatures and shuffle, playing at different rates
Robust, backward compatible file format with autosave backups
Overridable master and connector machines, as well as other program aspects later
Ability to create new base types of machines and new machines all within the program
Insert machines between machines, remove machines leave connections, replace machines
Friendly GUI that works at many resolutions and allows customisation of machine interfaces
User manageable machine catalogue, with versioning handled by the program
Full, unrestricted record function - patterns and songs of enormous length
User configureable autosave function keeps multiple backups while you work
Designed with backward compatibility and future expansion in mind
Visualisation section of the program, to be designed in a similar fashion to the audio and arranged alongside the music
Graphical parameter envelope design and application to pattern parameters
Support for irregular scales through the open score architecture
Support for user program extensions through the common machine interface
Machines with multiple inputs and outputs, all with eight channels
Writing machines in a simple language using a simple API - no C++, no DLL files
Building machines by placing known machines in a preset configuration and exposing selected parameters
Exposing selected composition parameters to a 'main' control for jamming songs live
Global composition volume and EQ settings as well as global program volume and EQ
Connecting machines in loops and tweaking the delay between machines
Lightweight application with error handling and load bearing designed in
Clearly written source code which allows great detail to be added to the subsystems later on
Aims for seamless dropping in of improved components as they are created
Well documented, human readable file format which has built in structure and versioning
Using custom connectors to preprocess machine inputs? (Hey, even I don't know what that is!)
Free program, free machines, free source code, free music!